EGW-NewsPearl Abyss släppte ytterligare en uppdatering till Crimson Desert—Patch Notes version 1.07.00
Pearl Abyss släppte ytterligare en uppdatering till Crimson Desert—Patch Notes version 1.07.00
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Pearl Abyss släppte ytterligare en uppdatering till Crimson Desert—Patch Notes version 1.07.00

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Less than a week has passed since the release of the latest major update for Crimson Desert. On May 11, Pearl Abyss rolled out Patch Notes Version 1.06.00, the latest update for their RPG. It introduces the ability to tame new animals and adds extraction mechanics—specifically, the ability to recover materials from previously upgraded gear.

Apparently, the developers are committed to continuing their work on improving the game, as Crimson Desert has received a new update— Patch Notes Version 1.07.00. It is not as extensive as the two previous ones, but it still contains some interesting additions. For example, the developers have added new melee moves, additional types of mounts, and, of course, fixed some technical bugs. List of the most important features you can check out below.

“Fellow Greymanes, Here are the fixes and improvements that have been added this patch.

This patch adds more bosses for rematches and new unarmed combat skills for Damiane, along with various bug fixes and stability improvements.

New Additions:

  • Added more bosses that can be challenged again in rematches
  • Added additional wolf and bear types that can be registered as mounts.
  • Added reins for certain mounts.

Main Improvements

Content:

  • Fixed an issue where the "Elegant Carmine Leather Armor" appeared abnormally.
  • Fixed an issue where the "Faces on the Bounty Notice" could not be progressed if the player obtained Ulzok's bounty notice before speaking with Yann.
  • Improved visual effects of "Champion's Plate Gloves."
  • Fixed an issue where the "Eastern Witch's Fan" would disappear when extracted.
  • Fixed an issue where the Kuku Bird Egg would occasionally disappear from the nest.
  • Fixed an issue where some NPCs would appear abnormally at the Saltroad Trading Post.
  • Fixed an issue where the "Check the honey quality at the Pollengarth Apiary" could not be completed for "Ugmon's Request."
  • Fixed an issue while carrying out the "Protectors of the Abyss" quest, where tokens inserted into the door would disappear if only some of them had been inserted and the player moved too far away.
  • Fixed an issue where the "Plentiful Greeting" quest could not be progressed even when the relevant requirements were met.
  • Fixed an issue where floppy-eared bulldogs could not equip the "Sigil of Valor".
  • Fixed an issue where Ibexes could not be sold to a fence.
  • Fixed an issue where missions could not be progressed if comrades were disbanded after moving to the mission location while assembled.
  • Fixed an issue where legendary mounts could not be summoned when switching to Kliff in certain situations.
  • Fixed an issue where the A.T.A.G. could not be summoned in certain situations.
  • Fixed an issue where the A.T.A.G. would occasionally not appear in the hangar.
  • Increased the number of animals in the world that can be used as mounts.

Controls:

  • Fixed an issue where the eating animation would not be canceled by other actions while unarmed on Easy or Normal difficulty.
  • Fixed an issue where the handwheel on the coil pillar could only be interacted with from certain angles.

Combat/ Action:

  • Added a charge phase to Explosive Strike.
  • Improved chaining into "Stab" when dual-wielding.
  • Improved general movement animation while unarmed.
  • Improved most unarmed attacks and skills so that they can now successfully hit enemies lying on the ground.

UI:

  • Fixed an issue where the icon for the "Sword of Starlight" differed from its actual appearance.
  • Fixed an issue where, when playing with a controller, certain key guides shown in the bottom-right area of the screen would display keyboard and mouse inputs.

Graphics & Settings:

  • Fixed a GPU crash issue that occurred with AMD driver version 26.5.1.

Localization:

  • Fixed various localization errors and improved localization quality across all languages.

Others:

  • Fixed an issue where, when the "Display Melee Weapons" option was set to "Selected Only", the sheath for a two-handed sword would be displayed while a one-handed sword and shield were equipped.
  • Fixed an issue where equipment equipped on horses would disappear in certain situations.
  • Fixed an issue where lions, tigers, and large wolves would fall over every time they were hit.
  • Fixed an issue where other actions could be performed while attacking on horseback.
  • Fixed an issue where two-handed cannons would flicker while sliding.
  • Fixed an issue where the player would glide an excessive distance during a jump attack while equipped with a sword and shield in certain situations.
  • Applied bug fixed and improvements regarding specific bosses.
  • Fixed an issue where Blackstar's health would not recover after retrying or giving up while fighting with the ultimate weapon during "Deferred Advance."

The update is now available on Steam (PC, Mac), PlayStation 5, Xbox Series X/S, and Epic Games Store, while it will be available soon on Mac App Store. Recently, Pearl Abyss also shared some exciting information about Crimson Desert’s financial indicators and how the game helped the studio to make their revenue and net profit much higher. At the same time, developers also revealed that Crimson Desert might get DLC in the near future.

The studio is also working on their next title, DokeV, announced back in 2019. It's an open-world action-adventure video game featuring Dokebi—Korean folklore creatures that gain strength from people’s dreams and collide together on their adventures. The release date of the game is currently planned no earlier than 2027 for PC, Xbox Series X/S, and PlayStation 5.

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Crimson Desert is available now on PC, Xbox Series X/S, PlayStation 5, Mac, and Xbox ROG Ally.

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