Sony bekräftar uppgraderad PSSR för PS5 Pro, Resident Evil Requiem är det första spelet som använder det
Sony has confirmed that an upgraded version of PSSR — PlayStation Spectral Super Resolution — is rolling out to PS5 Pro players in the coming weeks, with Resident Evil Requiem becoming the first title to run on the improved technology as of its launch on February 27.
Mark Cerny, Lead Architect of PS5 and PS5 Pro, announced the update in a blog post on the PlayStation Blog. PSSR is an AI library that processes game images pixel by pixel during upscaling, and the original version has already been applied to boost effective resolution across more than 50 PS5 Pro titles. The new version, Cerny explained, takes a substantially different approach to both the neural network and the overall algorithm.
"We've been hard at work on a new version of PSSR, which takes a very different approach to not only the neural network but also the overall algorithm. We are happy to share that Resident Evil Requiem — shipping today — is the first title to use this more advanced PSSR, which is helping to keep both frame rate and image quality high."
— Mark Cerny, Lead Architect, PS5 and PS5 Pro
Capcom's Masaru Ijuin, Senior Manager of Engine Development Support Section R&D Foundational Technology Department, provided detail on how Resident Evil Requiem specifically benefits from the upgrade. The game renders each individual strand of the protagonist's hair and beard as a separate polygon, allowing movement in response to body motion and wind. Light behavior through the hair also changes depending on how individual strands overlap.
"The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities, which are traditionally difficult to upscale because of their intricacy. We hope you will experience this unprecedented level of horror and visual fidelity, and the new gameplay feel it delivers."
— Masaru Ijuin, Senior Manager Engine Development Support Section R&D Foundational Technology Department, Capcom
Sony published two comparison screenshots alongside the announcement — one processed with the original PSSR and one with the upgraded version. The difference in hair strand definition is visible, though subtle at a glance. The upgraded version renders finer detail with more consistency across individual strands.
The technology behind the new PSSR traces directly to Sony's Project Amethyst partnership with AMD. Cerny noted that AMD's FSR 4 upscaling technology, already available to PC players, came out of that same collaboration. The updated PSSR represents the same co-developed technology with an additional six months of refinement applied specifically for PS5 Pro.
Beyond Resident Evil Requiem, Sony confirmed that multiple existing games will receive upgrades to the improved PSSR in March. No titles have been named yet. A system software update will accompany the rollout, and PS5 Pro owners will be able to activate the new upscaling by selecting "Enhance PSSR Image Quality" in Settings. The option will apply to any game already supporting PSSR on the platform.
I think the March update will be the more significant test of the upgrade's impact — seeing the improvement applied across a range of existing titles will reveal how consistently the new algorithm performs outside of a controlled first-use case. Cerny acknowledged that results will vary, noting that some games may show noticeably crisper graphics once the system update is released.
The launch of Resident Evil Requiem itself has drawn attention separately from the PSSR announcement. The game has already become the biggest Steam launch in the history of the Resident Evil franchise on its first day of availability. An in-game mystery has also emerged that players with early copies have been working through, described as more complex than anything previously seen in the series. I see the combination of a strong critical debut and a record-setting PC launch as positioning Resident Evil Requiem as one of the more scrutinized releases of early 2026. Resident Evil Requiem scores a 9/10 in the Resident Evil Requiem review published by IGN, which described the game as successfully combining two separate strains of survival horror into a single new entry.
Read also, Sony may be moving away from releasing single-player games on PC, according to a Bloomberg report and subsequent confirmation from a reliable gaming insider — a development that could affect how future PlayStation titles reach non-console audiences.

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